The Commander’s Chair – Hmm, Upgrades
By now, the new Commander decks should be available to everyone. I hope everyone reading this is able to pick up at least one of the decks. After you are done playing with these decks against each other in their natural state, you will want to make some improvements, so that you can start playing against regular Commander decks.
Tweaking a Commander deck is an ongoing process for every Commander player. There is not a “best deck” available like you get with competitive formats. For most Commanders there is not even a best build for their deck. Today I will be going over the basic method for upgrading your Commander deck using the preconstructed deck Mirror Mastery as an example.
Step 1: Review
Before you can start making changes to a deck, you need to know what is inside the deck already. You want to lay out the deck into categories. Normally people lay out the deck by Creature, Spells and Non-Creature Permanents. I do not think that gives you enough of a view to see the whole deck clearly. I lay out decks I play by card types (Instant, Sorcery, Ect.), then I also will create categories I find relevant to the deck. I will commonly add a Mana Fixing or Removal category when I first lay out a deck I have not seen. When I lay out the Mirror Mastery deck it looks like this;
Step 2: Identify underachieving cards
Once you have the deck laid out in front of you, you can start setting aside cards that you could live without. Not every card you identify will be cut from a deck immediately, but it is good to see how much room you really have to work with. You do not have to be good at evaluating cards when you are performing this step. Just think back to previous games with the deck and try and remember which cards you drew and were disappointed to see. When I think back to some of the games I have played with and against the Mirror Mastery deck, I found the following cards a little disappointing.
Step 3: Find the Tutors
Just for a moment, we will leave the deck how it is. Before throwing cards into a deck, you want to shrink the pool of possible cards to throw into the deck. The easiest cards to find that improve decks are tutors. As long as you know you have a few good targets for your tutor you can feel confident about adding it to the deck. I would go through and find all the tutors you might be interested in playing. Here are some of the tutors I found when looking for the Mirror Mastery deck;
Step 4: Packages
Just adding one card to your deck is not going to make a huge difference. Powerful Commander decks are not powerful because they can play 1 really good card. Decks get their strength from how well the pieces of the deck work together.
What you want to do is add cards into your deck in groups or packages. You want packages of cards that you believe work well together as well as working with the Commander or within the Commander’s color identity. The best packages are made up of toolboxes and game winning combos. Here are examples of packages that could fit in the Mirror Mastery deck;
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Tooth and Nail Targets |
The Alure of Combo |
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Eternal Hatred |
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Eternal Survival |
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The T Mage Twins |
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In case of emergency, add Curio and Aluren |
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Echoes of the Eldrazi |
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The Lesser Targets |
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Not so Lost and Seeking Blood |
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Infinite Mana for Infinite Fun |
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The Pinacle of Destruction |
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Making Plans |
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Step 5: Reconstruction
Eventually you will have to put the deck back together with the new pieces you have found or bought. Between the tutors and the packages, you should have a pretty large list of cards you can add to the deck. Adding any of the tutors or any of the packages should give you a significant upgrade to the preconstructed decks. When I am buy cards or trading cards, I like to try and gather the pieces with all of this in mind.
Individual packages always seem to have one card that is harder to find, or more expensive than the rest. I prefer to see which key pieces I already own and include the packages that include those cards. For example, if I already own a Survival and an Aluren, I will grab as many pieces as I can from the “Eternal Survival” and the “Alure of Combo” packages and put them into the deck.
As time goes on, we can add packages that cross over with each other until the deck becomes streamlined. After a month or so of playing with Mirror Mastery you will find yourself with a much more powerful deck. Something that might look closer to this;
The list above is still far from a streamlined, cutthroat deck, but it is strong enough to give other decks a fair fight. I would expect that most Commander decks you will run into are close in power level to the new list. This process can be repeated any number of times and whenever you feel your deck needs a boost of strength.
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If you would like any help with a decklist, want to be featured in an article, or have any comments you don’t feel comfortable posting on this page I can be reached through email, Twitter, and Facebook. I love helping people with their decks as well as receiving feedback. So, don’t be shy.
-STP
Posted on June 27, 2011, in Articles, The Commander's Chair and tagged casual, Commander, Commander's Chair, EDH, Magic the Gathering, MTG, MTGO, Multiplayer, SwordsToPlow. Bookmark the permalink. 2 Comments.
One thing I would have like for you to have discussed was upgrading the mana. In my opinion one easy way to make the deck more consistent would be to add some other fixing lands to replace the bounce ones, which I have always been wary of (too good of targets to get blown up, having to discard if play them early, etc.)
The first draft of the article had a whole section on mana, but I ended up taking it out. The problem I have with these mana bases, is that I dislike them so much that I recommend completely deconstructing the mana base and rebuilding it. Building a mana base is an article that I have delaying for awhile. I was hoping to find out that someone had done a good article about it already. Expect to see an entire article devoted to building a mana base for Commander to be coming in the next few weeks.