Thran Utopia #39: Dark Ascension Threeview (part 2 of 2)
Time to finish up this Dark Ascension set review with the red, green, multicolor, artifact and land cards. Vamos!
[part 1]
red
unwieldy artifact removal
hello there, deathtouch
good limited removal
ruined my prerelease
curses deck, viable?
finally, real Slith
me no likey
more good flashback
pandemonium of death
heads will roll
only one arm?
“you! over here!”
hellrider of oxid-ridge
lovely at prerelease
could be fun
minimum: three damage!
slow yet tempo
punishment after transformation
boring mythic, neeeext!
where is nearheath?
limited, then constructed
giant becomes wolves
take that, humans
remember that wheel?
form of wolverine
really tiny devil
is too cumbersome
*Â *Â *
green
I hate Briarhorn!
three’s too much
flyers and… artifacts…?
new sakura twist
another revolting concept
radioactive swamp bear
overgrown battlement deck
sadly, no evasion
when poop attacks
bad creeping renaissance
vanilla-est of vanilla
deathly wild growth
hurr… hello Clarice
double deadly recluse
granny has secrets
such great flavor
more to proliferate
unreliable mana source
bland, better bears
new constructed trendsetter
really cheap flashback
“who woke me?!”
“heard that too?”
hit or myth?
annoying limited trick
*Â *Â *
multicolored
nice cycle, this
new archetype arises
your consecrated replacement
missus cap’n tickles
my first target
this, or immerwolf?
not huntmaster’s pet
all’s been said
uncommon lords suck
*Â *Â *
artifacts
burning vengeance deck
sit boy, sit
jump those hoops
like stoneforge sucked
“Oh, it’s John!”
most discussed card
vulshok human morningstar
opened at prerelease…
will use eventually
really interesting concept
torch for werewolves
*Â *Â *
lands
budget players rejoice
will this work?
could be something
sure constructed hit
Posted on February 1, 2012, in Articles, Thran Utopia and tagged dark ascension, innistrad, magic, MTG, preview, spoiler, threeview. Bookmark the permalink. Leave a comment.
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