Blog Archives

Thran Utopia #39: Dark Ascension Threeview (part 2 of 2)

Time to finish up this Dark Ascension set review with the red, green, multicolor, artifact and land cards. Vamos! Read the rest of this entry

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Thran Utopia #39: Dark Ascension Threeview (part 1 of 2)

One set. One-hundred-and-fifty-eight cards. Three words per card. You know the drill – let’s do this. Read the rest of this entry

Thran Utopia #36: Limited Retrospect

Last week I told you about a pending draft that took place the same night my article went up. The draft was a great deal of fun and I ended in second place after starting out 0-2 (1-2, 1-2). I initially was planning on mentioning the draft as the first part of my article, but I realized I would be better of using my draft as a means to falsify/verify the assumptions and hypotheses I discussed last week. Be prepared for a not-quite-ordinary draft/tournament report!

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Thran Utopia #35: Limited Information

Last week I made a promise to revisit Intihuatana this week. Turns out that’s not entirely true. I will give you a deck, but it’ll have to wait until next week. You see, the moment this article goes up is around the time me and my friends will be drafting Innistrad. I love drafting; I love it so much that the last time we drafted, it was Rise of the Eldrazi! Yes, it’s sad, isn’t it? Still, every draft is such fun and a great way to revisit old Magic memories and make some new ones. We’ve opened two foil Akroma‘s during Time Spiral drafts (back-to-back), and last time we had a foil Emrakul and a Kozilek. To make a long story short: this week will be about draft: draft in general, Innistrad in particular, and how my group tends to draft. Read the rest of this entry

Thran Utopia #31: The Walking Dead Flare

After a few hypothetical decks centered around Chandra the Firebrand, it is time to unleash a real deck, my second deck with Innistrad cards. It is one of the decks that I sort-of previewed a few weeks ago right after Innistrad came out, albeit a bit different from what I did there. Still, it’s good to see good ideas not going to waste. Welcome to the world of the walking dead… flare. Read the rest of this entry

Thran Utopia #28: Scattered mind

Last week I was about to give you a whole lot of deck ideas I got when Innistrad came out. Since I am genetically unable to write short texts, I had to cut that part off of last week’s article and make it into a new one. But hey, at least I don’t have to worry about coming up with a new topic, eh? But let’s cut the small-talk and pointless chit-chat about the birds and the bees when we should be talking about werewolves, zombies, humans, flashback, slime, and a whole lot more! Read the rest of this entry

Thran Utopia #27: That new set smell

Innistrad marks the end of a spoiler season and simultaneously the beginning of a new one: one of exploration of unknown waters. The whole set is out and brewers and players from around the world try to figure out what the cards do for metagames new and old alike. What cards will impact the casual tables? What interactions will populate the Sunday tables at the next Pro Tour? Every single set has, at least for me, a common pattern in how you react to it upon release and thereafter. What happens when all is new and shiny? Read the rest of this entry

Thran Utopia #26: Innistrad Threeview (part 3 of 3)

Today I conclude my first-ever full Threeview set review. I discuss Innistrad-cards using three words: nothing more, nothing less. It’s poetry in the form of Magic cards. Or nonsense. Probably both. Read the rest of this entry

Thran Utopia #26: Innistrad Threeview (part 2 of 3)

Today, we continue with this peculiar Innistrad set review. Every card gets discussed, but every card just gets three words. Three! You’d be surprised how much can be said with three words. It’s like poetry, except about Magic. Read the rest of this entry

Thran Utopia #26: Innistrad Threeview (part 1 of 3)

Around the time of the M12 prerelease I had a few cards I wanted to talk about, but I found out there wasn’t much to say about them. So I limited what I could say about them to three words per card. Today, I’m doing the same for Innistrad, card for card. A lot of this is made up on the spot, making this almost some kind of psychological experiment where I just blurt out the first three coherent words that come to mind. I have no idea how this will turn out, so please let me know in the comments if I have struck set-reviewing gold or a turd. Here goes for the first two colors: white and blue! Read the rest of this entry